Gravity Nexus
Transmutation
Level: Sor/Wiz 9
Components: V, S and M
Casting Time 1 action
Range: Medium (100 ft. + 10 ft./level)
Area/Target: 100 feet radius gravity field centered on target
Duration: 1d2 rounds plus concentration
Saving Throw: None/Reflex partial
Spell Resistance: No

    This spell causes targeted object, creature or location to be gravity nexus, causing all unattached objects and creatures within it to 'fall' toward the gravity nexus and reaching the nexus before the end of the round. Those who are within 100 feet of the gravity nexus are allowed to make a Reflex save to secure themselves when the spell strikes, provided there's something for them to hold onto. Creatures who can fly or levitate can keep themselves from 'falling'. Those who fall towards the nexus will strike it and take damage as they would during a normal downward fall, creatures at the outer edge of the area effect will take more damage then those close to the nexus (unless another object comes crashing on them). The following chart shows the damage a character takes from objects in the surrounding he is in.

Gravity Nexus Damage Table
  Deep     Asteroid Planet
Creature Target/In Area Space* Orbit* Ring Field Bound
Gravity Nexus Target 17d6 18d6 20d6 25d6 25d6
Falling Targets 2d6 + falling 3d6 + falling 5d6 + falling 10d6 + falling 10d6 + falling
Targets not Falling 2d6 3d6 5d6 10d6 10d6
* DM should judge if sufficent number of objects exist that could cause this amount of damage.

    At the end of the spell duration, creatures will align with any other natural gravity in the area, possibly resulting in more falling damage. If creature was the target of the spell and the gravity nexus ends he or she then can make a strength check at DC 18 to break free of debris.
    If DM needs to adjudicate individual damage by falling objects, then use the following as a guideline: Objects from 1 to 10 pounds cause 1d6 damage, objects from 11 to 50 pounds cause 2d6 damage, objects from 51 to 100 pounds cause 3d6 damage, objects from 101 to 200 pounds cause 5d6, and finally and object 200 pounds or more in weight causes 10d6 damage.
    Material Components: An apple.


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Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.

Created by ©2002, Mark Doolan

    Notes: I created this spell to help define the gravislayer ability to crush opponents under a ton or more of boulders, and other debris.