Giff Bireme
Source: The Legend of Spelljammer: Captians and Ships
[ Deckplans ]
Built By: Giff
Used Primarily By: Giff
Tonnage: 16
Cost: 28,125 gp (cost includes the great bombard)
Hit Dice: 16d10+60 (148 hp)
Initiative: As the helmsman
Tactical Speed: 150 feet per TS of helm
Tactical Maneuverability: Average
Armor Class: 13 (–8 size, +11 natural)
Armament: 2 light ballistas, 1 great bombard (also doubles as a ram, blunt)
Ship Modification: Increased Armor (x2, equals +4 natural armor, this is due to superior design), Landing (water), Ram (blunt), Reinforced Frame, Sails, Unique Quality (great bombard).
Crew: 5/16 (each Giff counts as 2 crewmen)
Air Capacity: 1,792 man-days
Landing — Land: No
Landing — Water: Yes
Hardness: 5 (10 for the great bombard weapon)
    Material: Wood (the great bombard is made of metal)
Power Type: Minor Helm
Cargo: 1½ tons
Keel Length: 155 feet
Beam Length: 30 feet

    The giff bireme resembles a single decked groundling bireme, and indeed such craft were initially used as the frames for early versions of this vessel. Its rowing banks are planked over and its prow removed, replaced with a great bombard of cold iron banded with steel rings, which runs half the length of the ship and can only fire in the direction the ship is moving. In game terms, this means that the great bombard will fire only fire along a straight row of hexes, which the ship is facing.
    The great bombard is of masterwork quality (all 1½ tonnage in size), which gives a +1 to hit bonus to hit. This mighty bombard may also be capped with a great brass blunt ram, usually sculpted in the shape of a giff's head.
    When in combat any attack that exceeds a to hit roll by 3 or more has a 1 in 10 chance to damage the great bombard it self. The great bombard can take 50 hit points of damage before it becomes inoperable.

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Great Bombard, © 1991 Wizards of the Coast, Inc.
d20™ System, Conversion of Great Bombard ©2002, Mark T. Doolan