| Built By: |
Humans, Illithids |
| Used Primarily By: |
Any Race |
| Tonnage: |
60 |
| Cost: |
81,000 gp |
| Hit Dice: |
60d10+115 (445 hp) |
| Initiative: |
As the helmsman |
| Tactical Speed: |
150 feet per TS of helm |
| Tactical Maneuverability: |
Poor |
| Armor Class: |
11 (16 size, +17 natural) |
| Armament: |
4 Heavy ballistas (crew 4 each), 2 heavy catapults (crew 5 each), heavy jettison (crew 4) |
| Ship Modification: |
Increased Armor (x5, equals +10 natural armor), Reinforced Hull (x7, equals +35 hit points), Landing (land), Reinforced Frame, Sails |
| Crew: |
10/60 |
| Air Capacity: |
6,720 man-days |
| Landing Land: |
Yes |
| Landing Water: |
No |
| Hardness: |
5 |
| Material: |
Wood |
| Power Type: |
Major Helm |
| Cargo: |
2½ tons |
| Keel Length: |
240 feet (120 feet to each side of the gravity plane) |
| Beam Length: |
250 feet |
The cuttle command is taller than it is wide along its hull. It maintains its gravity plane by having four large tentacles extending horizontally some 125 feet from the main 'tower' of the ship to change the orientation of the gravity plane. At the end of each of these long tentacles are mounted four heavy weapons. This poor quality design drops the maneuverability of the ship by one MC.
The first 20-cuttle ships built were set up as a command ship in the first unhuman wars. Their poor design caused many shipyards to build no more cuttle commands. These vintage cuttles are now either destroyed, used by a few wizards or mostly abandoned. Occasionally a new vessel appears, usually a scratch-built jobs piloted by the same wizard who commissioned it built.
Cuttle Command, SPELLJAMMER, DUNGEONS & DRAGONS, D&D, ADVANCED DUNGEONS & DRAGONS, AD&D, the D&D logo, the AD&D logo, the d20 System logo and d20 are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used with permission. All titles, and all proper nouns, including character names, locations, and named items are considered Product Identity per Section 1 of the Open Game License v1.0a and are exclusively owned by Wizards of the Coast, Inc.
©2002 Wizards of the Coast, Inc.
Compliance of Conversion Policy, Open Game License and the d20 System Trademark License:
Use of WIZARDS OF THE COAST® Product Identity including proper names and product titles is hereby permitted exclusively via this ESD Conversion Agreement. A current version of this policy can be obtained at:
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To obtain a digital copy of the original source material this conversion is derived from, please link to:
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Cuttle Command, © 1991 Wizards of the Coast, Inc.
d20 System, Conversion of Cuttle Command ©2002,
Mark T. Doolan