The wrybacks have twisted rubbery black skinned bodies with vaguely ape like limbs that are rubbery as well. They sometimes have a blue or green tint to their skin. They stand a full three feet tall and about 50 pounds in weight. Their squat heads are wide, with two bulging cat-like eyes.
Although wrybacks can manipulate objects with all four appendages, the feet usually are used for delicate tasks. Thick, rough pads on the feet and palms of the hands allow them to move almost silently and climb sheer surfaces of stone (unless completely smooth) and of wood or any other surface soft enough for the creatures to sink their claws into. Wrybacks have been seen walking on two legs, running on all fours, and even swinging from rafters or spelljammer deck beams.
Combat Wrybacks fight with their claws, but they prefer stealth and backbiting to direct attack.
Improved Low-Light Vision (Ex): A wryback's vision is quintuple that of humans in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions. Their eyes glow an eerie blue in dim light.
Boneless (Ex): Wrybacks have no true bones, only thin rods of gristle surrounded by layers of smooth, tough muscle—this gives them their twisted appearance. This construction gives them the following bonusses:
& Resistant to Falling Damage: Subtract 30 feet from the actual
distance fallen when calculating damage.
& Blunt Damage Reduction: Though they feel pain when struck by a bludgeoning weapon, their bodies tend to compress under the blow giving them 10/ damage reduction to bludgeoning attacks.
Feign Death (Ex): Wrybacks have one adaptation to space the ability to
feign death at will and automatically do so when exposed to deadly air or poison gas. This cataleptic state that is imposible to distinguish from death. The wryback is able to smell, hear, and know what is going on, but is blind and has no sense of touch or pain. The wryback does not need to eat, drink, or breathe when feigning death.
While in feign death, the wryback is immune to subdual damage, and any normal or ability damage inflicted is reduced by half. In addition, the wryback is immune to mind-affecting attacks, paralysis, poison, disease, and energy drain. The effect of any poison or disease already affecting the wryback when it enters into the cataleptic state are halted until the
feign death ends. If the wryback has any negative levels when the spell takes effect, the saving throw to remove it is delayed until the spell ends.
The wryback can end this effect at any time. While under feigning death it can sense breathable air. An active wryback counts as half a person when calculating air consumption aboard a spelljammer.
Skills: Wrybacks use thier Dexterity modifier for Climb checks and receive a +8 racial bonus to Ballance checks. They also receive a +4 racial bonus to Hide, Listen, Move Silently and Spot checks.
WRYBACK CHARACTERS
A Wryback's favored class is the rogue. Wrybacks receive the following racial traits: 4 Str, +4 Dex, +2 Con, 4 Int, +2 Wis, 2 Chr.
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Wryback, © 1990 Wizards of the Coast, Inc.
d20 System, Conversion of Wryback ©2002,
Flits3 and edited by
Mark Doolan
Original Source: Monstrous Compendium #7