Corillian
CLIMATE/TERRAIN: any
FREQUENCY: Very rare
ORGANIZATION: Solitary
ACTIVITY CYCLE: Any
DIET: nil
INTELLIGENCE: 14-16
TREASURE: nil
ALIGNMENT: Neutral good
NO. APPEARING: 1
ARMOR CLASS: 10
MOVEMENT: 6
HIT DICE: 4+4
THAC0: 20
NO. OF ATTACKS: 16
DAMAGE/ATTACK: special
SPECIAL ATTACKS: charm
SPECIAL DEFENSES: invisibility, mental resistances.
MAGIC RESISTANCE: nil
SIZE: small (1' diameter)
MORALE: 8
XP VALUE: 1,500

Description: Corillians are small balls of a pure white radiance. They appear to be made of a fleshlike substance. From their small, totally symetrical, spherical bodies, sprout 16 twenty foot long tentacles. They move around the being in a slow, gentle movement, almost beautiful to look at. The tentacles, and the body of the being glow with a light, soft white radiance, instilling a sense of peace in any looking upon it of good or neutral alignment.

When they speak, they speak with magical, musical, slightly high pitched voices. They do not have any external (or internal) organs as such, but instead seem to create the sound out of thing air (using magic). They glow a shade brighter while "speaking", or using any sort of magical abilities.

They float constantly, but usually have at least half of their tentacles resting on various objects, all around them. A Corillian moving through a doorway, for instance, floats through, while its tentacles may pull along the sides of the frame and push along the floor and roof. A Corillians movement seems like a floating object in water, while its tentacles seem to be its "feelers" so to speak.

Combat: Corillians do not enter combat, regardless of need or nature. They have no way to attack, excepting a charm person, at touch, for when they are attacked. This charm person is cast at 9th level of ability. Corillians may also go invisible, as per the improved invisibility spell, at any time. This is a natural ability, taking a round to engage. It may be used an unlimited number of times per day, with an unlimited duration.

Charmed creatures act neutral good while under the Corillians influence, regardless of actual alignment.

A Corillian's mind cannot be read, regardless of the level of mage casting the spell. They are simply so alien, and full of magical defenses, that little short of a demi-god can breach their minsd, and even then they are likely to find nothing useful. Corillians freqeently think in pictures, or poems, and even sometimes in patterns of white light.

Habitat/Society: Corillians are sages, philosophers, and poets. They move with a gentle grace, and are increible, beautiful creatures to gaze upon. They are welcome at most ports that their species is known of, and are soon made to feel at home at new ports. They are collectors of magical, and ancient knowledge, sages of the spheres.

Corillians do not charge standardly for their knowledge, but rather ask for something appropriate from their benefactor. I.e. a Corillian may ask for a piece of poetry, a copy of a personal journal, or a story of something important.

Corillians speak to each other by means of rapidly pulsating the light that emits from their bodies. While it may enduce epileptic fits in some, it is still a beautiful sight to be seen.

Corillians charm evil opponents who attack them, keeping them charmed permanently. Those of a neutral or good alignment that unknowingly attack them is also charmed, but released as soon as possible, where it is explained to them what a Corillian is, and what they exist for. Corillians who charm evil opponents use their wealth etc to purchase ships, so they may travel the universe. This is how they are most commonly encountered.

Those Corillians who do not "own" their own ships travel aboard good-aligned ships of sages/bards or similar people. They can travel through space at tactical speeds when they wish to, at an SR of 1.

For some reason, Corillians are never seen on anything larger than a small asteroid/starbase.

Ecology: Corillians do not eat, and do not sleep. They exist for several hundred years, and are netiher male nor female. Their method is reproduction is unknown, and it seems their numbers are dwindling and so it is assumed they cannot reproduce. In truth, Corillians can mate, but simlpy do not. The few sages that know this do not ask why, it is rather to personal.

Corillians bleed a white, ooze-like substance, which can be used in various magical creations. It is usually a component only used by evil mages. When slain, a Corillians body withers up like an old leather bag, and this ooze slowly leaks from ist body. It evaporates within 15 minutes if not properly contained.

The Rae Sar: A Corillian sometimes links its mind with that of another being, to best communicate an idea. The Corillian approaches the being, and touches their face with several, or sometimes all, tentacles. This is one of the few tmies a Corillian will float without using its tentacles to feel around, focusing all its attention on the being in front of it. This ability the Corillians call the Rae Sar, and they only use it on those truly good of ehart, and who need the knowledge quickly, and precisely. A Rae Sar, for instance, may be used to show a man who has been travelling the universe looking for a cure for his son's disease, whereas a thief trying to find a buried pile of treasure has no chance.

Knowledge: A Typical Corillian is 35% likely to know of a something specific within a given subject, When asked a question, sometimes a Corillian will spend a few rounds sorting through its mind, not only to accumulate all the important information, but to change it into words, or something else suitable for the person receiving the knowledge.

Corillians do not know spells, be it mage or priest, or psionic powers. They may know of places to go to, or people that ask, but do not trade in such information themselves. They are far more interested in folklore, art, literature, mythology, and such things. Corillians are revered by many sages for their knowledge, and treated with great respect. For a Corillian to ask anyone a question, without being asked one itself, is a great honour, and symbol of the Corillians respect for that persons knowledge.



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