Personal Information
Name: Unit 316 a.k.a. Eddie Player: Terry Masson
Race: Rogue Modron Gender: Male Height: 6'0" Age: 0
Class: Mage Level: 1 Weight: 500 lbs
XP: 563 Alignment: Lawful Good
Next Level: 2,500 Kit: Artificer
Ability Scores
Str: 15 Weight Allowance: 55 lbs Bend Bars/Lift Gates: 7%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 170 lbs Open Doors: 8
Dex: 8 Missile Adjustment: +0 Pick Pockets: -15% Open Locks: -15%
Reaction Adjustment: +0 Armor Class: +0 Move Silently: -20% Climb Walls: -15%
Con: 15 System Shock: 90% Poison Save: +0
Hit Point Adjustment: +1 Resurrection Chance: 94%
Int: 18 Max. Spell Level: 9th Max. Spells Per Level: 18 Illusion Immunity: None
Bonus Proficiencies: 7 Chance to Learn New Spell: 85%
Wis: 12 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 5%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 12 Loyalty Base: +0 Maximum Number of Henchmen: 5
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 16 Poison: 16 Death Magic: 16 Petrification: 17 Polymorph: 17
Rod: 18 Staff: 18 Wand: 18 Breath Weapon: 20 Spell: 19
Combat
Hit Points: 5
Base THAC0: 20
Melee THAC0: 20
Missile THAC0: 20
Armor
Natural armor class 10
FINAL: 10
Weapon Proficiencies
Ballista, Heavy
Sword, broad
Non-Weapon Proficiencies
Blacksmithing 15
Carpentry 15
Endurance 15
Engineering 15
Navigation, Phlogiston 16
Navigation, Wildspace 16
Shipwright 9
Spacemanship 9
Spellcraft 16
Modern Languages 18
Common
Native Languages
Modron
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Sword, broad 20 1 5 2d4 1d6+1 S M
Caltrop 25 1 0 1 1d2 P S
Racial Abilities

Class Abilities
Mage
    Schools of Magic - Abjuration, Alteration, Conjuration/Summoning, Enchantment/Charm, Greater Divination, Illusion/Phantasm, Invocation/Evocation, Necromancy


Inventory
  • Items Carried
    • Rope, silk (50 ft) x2
  • Items Readied
    • Sword, broad
  • Items Worn
    • Belt
      • Bag
        • Caltrop x50
      • Bag
        • Bullet x10
      • Bag
        • Coarse sugar (per lb)
      • Bag
        • Salt (per lb)
      • Bag
        • Marble, glass x10
      • Bag
        • Feathers, chicken
      • Belt pouch, large
        • Paper (per sheet) x10
        • Quill x2
      • Belt pouch, large
        • Worker's Tools
    • Flying Contraption
    • Modron Storage Container
      • Block and tackle
      • Spellbook, Travelling
        • Affect Normal Fires (1)
        • Cantrip (1)
        • Color Spray (3)
        • Detect Magic (3)
        • Read Magic (2)
        • Protection From Evil (3)
        • Magic Missile (2)
      • Winch, small
  • Spending Money
    • * Gold Pieces x30
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-55 56-85 86-115 116-145 146-170
Movement: 15 10 7 5 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 74.20 pounds (Light Encumbrance, 10 Movement)

Spells
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Mage 1
Cleric Spell Failure Rate: 5% Maximum Wizard Spells Per Level: 18
Wizard Chance to Learn New Spell: 85% Maximum Wizard Spell Level: 9th
Spells Memorized
  • Mage
    • 1st Level
      • Magic Missile

Spells Known
Spell Time Range Area of Effect Components
1st Level
Affect Normal Fires 1 5 yds/lvl 10 ft radius V, S, M
Cantrip 1 10 ft Special V, S, M
Color Spray 1 0 5 x 20 x 20 ft wedge V, S, M
Detect Magic 1 0 10 x 60 ft V, S
Magic Missile 1 60 yds + 10 yds/lvl 1-5 targets V, S
Protection From Evil 1 Touch Creature touched V, S, M
Read Magic 1 rd 0 Special V, S, M

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 03/05/2000 01:06 PM