Personal Information
Name: John Player:
Race: Human Gender: Male Height: 5'10" Age: 24
Class: Fighter Level: 1 Weight: 179 lbs
XP: 34 Alignment: Lawful Evil
Next Level: 2,000 Kit: None
Ability Scores
Str: 9 Weight Allowance: 35 lbs Bend Bars/Lift Gates: 1%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 90 lbs Open Doors: 5
Dex: 4 Missile Adjustment: -2 Pick Pockets: -25% Open Locks: -25%
Reaction Adjustment: -2 Armor Class: +3 Move Silently: -30% Climb Walls: -25%
Con: 10 System Shock: 70% Poison Save: +0
Hit Point Adjustment: +0 Resurrection Chance: 75%
Int: 12 Max. Spell Level: 6th Max. Spells Per Level: 7 Illusion Immunity: None
Bonus Proficiencies: 3 Chance to Learn New Spell: 50%
Wis: 10 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 15%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 14 Loyalty Base: +1 Maximum Number of Henchmen: 6
Initial Reaction Adjustment: +2
Saving Throws
Paralyzation: 14 Poison: 14 Death Magic: 14 Petrification: 15 Polymorph: 15
Rod: 16 Staff: 16 Wand: 16 Breath Weapon: 17 Spell: 17
Combat
Hit Points: 6
Base THAC0: 20
Melee THAC0: 20
Missile THAC0: 22
Armor
Natural armor class 10
Full armor, leather -2
DEX Defensive adj. 3
FINAL: 10
Weapon Proficiencies
Belaying pin
Grapple
Pike
Sword, short
Non-Weapon Proficiencies
Gaming 14
Observation 12
Shipwright 5
Spacemanship 5
Zero-Gravity Combat 10
Modern Languages 12
Common
Native Languages
Human - Regional dialect
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Sword, short 20 1 3 1d6 1d8 P S
Class Abilities
Fighter
    Followers - Attracts followers after a stronghold is built and 9th level is reached.
    Weapon specialization - Allows specialization in one weapon.


Inventory
  • Items Readied
    • Sword, short
  • Items Stored
    • Backpack
      • Dry rations (1 week)
      • Flint and steel
      • Good cloth cloak
      • Signal whistle
      • Torch x2
      • Weaponblack
      • Wineskin
    • Shield, small
  • Items Worn
    • Belt
    • Belt pouch, small
    • Boots, soft
    • Breeches
    • Full armor, leather
    • Scabbard, hanger, baldric
    • Shirt
  • Spending Money
    • * Copper Pieces x8
    • * Gold Pieces x21
    • * Silver Pieces x3
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-40 41-50 51-65 66-80 81-90
Movement: 12 8 6 4 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 21.60 pounds (None Encumbrance, 12 Movement)

Character History
Crew assignment: crewman, repair team

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 03/05/2000 01:02 PM