Personal Information
Name: Henry Player:
Race: Human Gender: Male Height: 5'11" Age: 21
Class: Fighter Level: 1 Weight: 182 lbs
XP: 34 Alignment: True Neutral
Next Level: 2,000 Kit: None
Ability Scores
Str: 13 Weight Allowance: 45 lbs Bend Bars/Lift Gates: 4%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 140 lbs Open Doors: 7
Dex: 9 Missile Adjustment: +0 Pick Pockets: -15% Open Locks: -10%
Reaction Adjustment: +0 Armor Class: +0 Move Silently: -20% Climb Walls: -10%
Con: 10 System Shock: 70% Poison Save: +0
Hit Point Adjustment: +0 Resurrection Chance: 75%
Int: 6 Max. Spell Level: -- Max. Spells Per Level: 0 Illusion Immunity: None
Bonus Proficiencies: 1 Chance to Learn New Spell: 0%
Wis: 11 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 10%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 17 Loyalty Base: +6 Maximum Number of Henchmen: 10
Initial Reaction Adjustment: +6
Saving Throws
Paralyzation: 14 Poison: 14 Death Magic: 14 Petrification: 15 Polymorph: 15
Rod: 16 Staff: 16 Wand: 16 Breath Weapon: 17 Spell: 17
Combat
Hit Points: 1
Base THAC0: 20
Melee THAC0: 20
Missile THAC0: 20
Armor
Natural armor class 10
Full armor, leather -2
FINAL: 8
Weapon Proficiencies
Belaying pin
Grapple
Pike
Sword, short
Non-Weapon Proficiencies
Observation 6
Rope Use 9
Spacemanship 10
Modern Languages 6
Common
Native Languages
Human - Regional dialect
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Sword, short 20 1 3 1d6 1d8 P S
Class Abilities
Fighter
    Followers - Attracts followers after a stronghold is built and 9th level is reached.
    Weapon specialization - Allows specialization in one weapon.


Inventory
  • Items Readied
    • Sword, short
  • Items Stored
    • Backpack
      • Block and tackle
      • Candle
      • Dry rations (1 week)
      • Flint and steel
      • Torch x6
      • Whetstone
      • Wineskin
    • Good cloth cloak
    • Shield, large
  • Items Worn
    • Belt
    • Belt pouch, large
    • Boots, soft
    • Breeches
    • Full armor, leather
    • Scabbard, hanger, baldric
    • Shirt
  • Spending Money
    • * Copper Pieces
    • * Gold Pieces x55
    • * Silver Pieces x8
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-45 46-69 70-93 94-117 118-140
Movement: 12 8 6 4 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 22.10 pounds (None Encumbrance, 12 Movement)

Character History
Crew assignment: crewman

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 03/05/2000 01:01 PM