Circuit Magistrate/ Justice Of The Peace "Steel Justice" Vipership Cost: 87,000 GP Tonnage: 29 Tons Hull Points: 29 Crew: 1/29 MC: A Landing: Water & Land AR: 5 Saves As: Metal Power Type: Major Helm Minor Helm (Backup Helm) Ship's Rating: Per Helmsman Standard Armament: 3 Medium Ballistae (1-F, 1-AP, 1-AS) Crew: 2 Each 1 Light Catapult (F) Crew: 1 Piercing Ram (F) Cargo Capacity: 16 Tons Keel Length: 125' Beam Width: 15' Description: The heavy jettison was removed to make room for a brig. The brig is magically protected against teleport magic and has an anti-magic shell operating inside it. The cargo bay was turned into a small court room. Crew: -Magistrate Jonathan Steel (Level F10) - Captain -Sgt. Jacob Highwinter (Level F5) - Magistrate's Watch/Bailiff/First Mate -10 Magistrate's Watch (Level F1-3) - Acts as Steel Justice's Crew -1 Magistrate's Mage (Level W8) - Primary Spelljamming Mage -1 Scribe/Recorder (Level W5) - Secondary Spelljamming Mage -1 Court Manager (Level P8) - Ship's Medic